How would a good RMT game work?
Friday, June 30th, 2006Because the hornets aren't quite stirred up enough…
Because the hornets aren't quite stirred up enough…
Your cheatin' heart will pine some day And crave the love you threw away.
I went from Game to Game I aged, I grew and lost my innocence I soon became enraged by each and every bad experience
Terra Nova reports that the upcoming MMO Roma Victor “has come up with a unique punishment for griefing: crucifixion,” and then goes on for an additional 450+ words to say “it's a unique way to handle punishment.” In short, griefers in Roma Victor can expect to be crucified in-game (and in-public) so that all may [...]
In my
DDO review, I wondered if the game would hold up over the
long term. It's only been about 3 weeks since launch, so that
question is still very much up in the air. But so far, it's
looking good.
Likes:- The monsters are as smart as
they should be. Slimes, for instance, will come at you and
just want to [...]
You know what's funny? When stupid people cyber. (followed from Lum's post.)
For the game designer in you, Psychochild has a challenge. I'm particularly proud of my solution, not because I think it's a good solution, but because it was more elegant than my initial design, “throw chess and checker pieces at other people and laugh.”
9Dragons, [...]
On the trip home I had this completely random thought about what it would be like if my flight were some kind of MMORPG content. Yes, I am that nerdy. The passengers would be players, and the flight crew would be NPCs. And of course nobody would play it because even virtual coach sucks ass.
It [...]
I was talking with a friend the other day who lamented the near-extinction of those old text-only games you played with your telnet clients and your Unix shells and, I am told, your parity bits. They were so much more immersive he claimed, because you had to use your imagination. Being that I have never [...]
World of Warcraft players are a constant source
of amusement for me. At least they are since I stopped playing
WoW and can now look from the outside in. While I'm sure there
are some really cool and decent players somewhere on some server, I
never met them during my short stay, nor did I ever see even blurry
photographic [...]
From the millisecond someone at Sony uttered the words “Everquest 2,” before the first artist was hired, before the first quest was committed to virtual paper, the clock started on the server merge. It was a question of when, not if. It's a little surprising that the first server merge happened less than a year [...]