Archive for the 'MMOs' Category

The Top 14 MMORPG Icons Of All Time

Thursday, June 21st, 2007

I thought this might be fun. Come up with a list of arbitrary length (we don’t do Top 10 lists here on “the AN”™) of iconic characters, real life or otherwise, that MMORPG players would probably recognize even if they had never played the game in question. The rules: It had to be [...]

It’s Like Being At Wimbledon, Only Furrier

Wednesday, June 20th, 2007

From itnews.com.au:
GLOBAL - IBM has recreated a ‘virtual Wimbledon’ in Second Life where users will be able to see matches being played by avatars using real match data from this year’s championships.
You know what would be even more exciting than watching virtual tennis being played by NPCs controlled through an XML stream fed from an [...]

This Is The Way The World (of Sigil) Ends

Tuesday, May 15th, 2007

Not with a bang, but with pink slips in the parking lot.

Tweety Has Left The Building

Tuesday, May 1st, 2007

Sanya Weathers says goodbye to Mythic.

Bad Launches Kill Games

Monday, April 30th, 2007

QFT.

29 Days Later

Thursday, March 29th, 2007

Mutant Strain Virus Station Pass still a bad idea.

Giant Piece of Crap Attacks Edwards Second Life Campaign Headquarters

Thursday, March 1st, 2007

And no, it wasn't [enter your favorite polarizing political figure here]

Vanguard. Eh, It’s Not So Bad

Monday, February 12th, 2007

My first thoughts on Vanguard.

Station Exchange Greeted As Liberators, Major Game Design Operations Have Ended

Wednesday, February 7th, 2007

It's about the economy, stupid.

Because It Depletes The Soil. Or Weren’t You Paying Attention?

Friday, January 12th, 2007

Articles on why we should embrace RMT are like potato chips to me. Chocolate covered potato chips with crack sprinkles.


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